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AI Insights · Timothy · January 2022

Top 5 Disney Games Performance in Australia Q4 2021

Explore the performance trends of the top 5 Disney games on a unified platform in Australia during Q4 2021, including downloads, revenue, and active users.

Top 5 Disney Games Performance in Australia Q4 2021

During the fourth quarter of 2021, the top 5 Disney games on a unified platform in Australia demonstrated varied performance trends in terms of downloads, revenue, and active users. The data comes from Sensor Tower, where more insights can be found.

Marvel Contest of Champions showed significant fluctuations in its weekly revenue, peaking at around $168K in the week of December 20. The game's weekly downloads saw a gradual increase towards the end of the quarter, reaching nearly 4K in the last week of December. Active users followed a similar trend, rising from approximately 9.3K at the start of the quarter to about 12.2K by the end.

Star Wars™: Galaxy of Heroes maintained a relatively steady weekly revenue throughout the quarter, with a notable peak at $90K in the week of December 20. Weekly downloads ranged between 900 and 1.4K, while the number of active users remained fairly consistent, fluctuating between 36K and 42K.

MARVEL Strike Force: Squad RPG experienced a steady weekly revenue, with a slight uptick towards the end of the quarter, peaking at around $64K in the final weeks of December. Downloads were relatively low throughout the quarter but saw a surge to approximately 2.5K in the week of December 20. Active users showed a rise from about 4.6K at the start of the quarter to around 4.8K by the end.

The Simpsons™: Tapped Out had a notable spike in weekly revenue, reaching approximately $52K in the week of November 15, before settling down to around $13K by the end of December. The weekly downloads remained relatively stable, hovering between 1.1K and 2.8K. Active users showed minor fluctuations, maintaining a range between 7.7K and 10.6K throughout the quarter.

Disney Emoji Blitz Game saw its weekly revenue peak at about $19.5K in the first week of November, with another high point of $15.8K in the last week of December. Weekly downloads varied, peaking at around 2.5K in the final week of the quarter. Active users saw a decline from approximately 4.3K at the start to about 2.9K in late November, before rising again to around 4.2K by the end of December.

These insights provide an overview of the performance trends for the top Disney games in Australia during Q4 2021. For more detailed analytics and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022